Can gamers revolutionize neuroscience? Amy Robertson Sterling #CPEU4
Can gamers revolutionize neuroscience? Amy Robertson Sterling #CPEU4
Talk: Can gamers revolutionize neuroscience? Amy Robertson Sterling #CPEU4 Game, Science
#CPEU4 #Creativity & Social Impact
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EyeWire crowdsources neuroscience, challenging hundreds of thousands of gamers around the world to solve 3D puzzles, which actually map out neurons. This allows neuroscientists to understand how the brain works. Sterling will share how this novel approach to neuroscience is changing the world of science as a whole. She will offer thoughts on the future of crowdsourcing and the integration of design into the scientific community.


Palestrantes:

Amy Robbertson Sterling

Amy Sterling is the Executive Director of EyeWire, a game to map the brain that began at MIT. EyeWire crowdsources neuroscience, challenging hundreds of thousands of players around the world to solve 3D puzzles, which actually map out neurons. This allows neuroscientists to chart synaptic connections and model circuitry. Robinson has advised The White House OSTP and the US Senate on crowdsourcing and open innovation. Under her leadership, Eyewire’s neuroscience visualizations have appeared at TED and in Times Square NYC. She helped create the world’s first neuroscience virtual reality experience. Robinson curates the NIH 3D Print Exchange Neuroscience collection, which features several 3D printable neurons discovered by Eyewire gamers. Fast Company credits Robinson with “making neuroscience into a playground for the hot tech du jour.” Robinson has written for Vice, the BBC, Nature, and Forbes. She tweets @amyleerobinson.


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